8:21 am, July 1, 2014
654
New Player trying to catch my bearings
I a little years ago, and it had the best community I ever experienced in an MMO. I'm back and trying to get a handle on things!
I'm a level 6 Wizard. I've been following the build here:
https://www.ddo.com/forums/showthrea...99#post2777299
But it seems dated since it mentions requirements for enhancements which aren't around anymore. I've been looking around and been having trouble finding recent guides for wizards. I've putting my points into Archmage enhancements. I see a lot of people say that Pale Master is the way to go, but I haven't found a good guide to how it works. I tried the skeleton pet and it seemed abysmal.
I don't want to throw Fireballs at everything, instead be more utility for the party and do a lot of damage to high value targets. I typically use the first level Ice Ray spell with +ice spell power equipment on stationary casters/ranges and it works well when it hits, but it also misses a lot.
I guess my questions are:
1) Where can I find guides on how to build an Archmage Wizard and a Pale Master Wizard?
2) How can I be most helpful to my group, what buffs should I bring as a Wizard, what should my role be?
3) Tips on how to fulfill that role (equipment I should wear, consumables I should buy/bring)?
4) *Bonus* How can I make some extra coin to buy equipment at my level?
I don't need everything answered at once, but thanks in advance for any direction anyone can offer, and I look forward to playing with you all!
I'm a level 6 Wizard. I've been following the build here:
https://www.ddo.com/forums/showthrea...99#post2777299
But it seems dated since it mentions requirements for enhancements which aren't around anymore. I've been looking around and been having trouble finding recent guides for wizards. I've putting my points into Archmage enhancements. I see a lot of people say that Pale Master is the way to go, but I haven't found a good guide to how it works. I tried the skeleton pet and it seemed abysmal.
I don't want to throw Fireballs at everything, instead be more utility for the party and do a lot of damage to high value targets. I typically use the first level Ice Ray spell with +ice spell power equipment on stationary casters/ranges and it works well when it hits, but it also misses a lot.
I guess my questions are:
1) Where can I find guides on how to build an Archmage Wizard and a Pale Master Wizard?
2) How can I be most helpful to my group, what buffs should I bring as a Wizard, what should my role be?
3) Tips on how to fulfill that role (equipment I should wear, consumables I should buy/bring)?
4) *Bonus* How can I make some extra coin to buy equipment at my level?
I don't need everything answered at once, but thanks in advance for any direction anyone can offer, and I look forward to playing with you all!
References
1. https://www.ddo.com/forums/showthread.php/444371-New-Player-trying-to-catch-my-bearings?goto=newpost